The Ticking Time Bomb Inside Your Game | Devlog #0

The Ticking Time Bomb Inside Your Game | Devlog #0

During the development, it's hard to avoid adding quick fixes to the game as there is always something to playtest. Trying to balance between a raw variant and a playable build, we often settle on controversial mechanics that might stay longer than we would like them to stay. Sharing what we've learned so far in facing this issue as indie game developers in this devlog.

 

 

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